What's in a Name?


HI all,

Minor change in this update.  I'm tinkering with changing the way that GMs assign Wounds on Botches and Evens results.  I've re-tooled it to change this mechanic to a GM-only meta-currency called Mischief.  The GM can spend it as it is generated to cause Wounds as per the previous arrangement, but may also bank it for later use in that Scene to do the same to any of the characters.  The difference now is that the character the GM uses the banked Mischief on can spend a Meddle to counteract it.   I suppose it's a little like compelling Aspects in FATE?  I'm not 100% sure, I haven't played it, only listened to APs.

Anywho, those of you actually playing with the rules, try it out, see what you think.  As always, comments and criticism more complicated than "You Suck!" is always appreciated :)

Cheers,

Felix.

Files

Alpha-7 1.3.pdf 4.2 MB
May 20, 2020

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